Download the protocol for project monitoring here

Download the project proposal guidelines here


Social Impact As A Way of Giving Back

41382348_1809955512432991_2417656770458550272_o (3).jpg

Students of TajRupt’s Extracurricular Resource Center enjoy free access to extracurricular education that is focused on development of critical thinking skills. We believe that students who are able to think critically – that is, those who systematically question sources and assumptions, refer to facts and evidence, and seek diversity of viewpoints – are more likely of becoming effective leaders of change in their local communities. As such, the Social Impact Challenge is designed to help students of ERC Session V to move from theory to action, implementing projects that tangibly benefit others.


Task

Across the Civic Education courses, students will be required to form teams of two and design practical projects that will positively impact at least 10 other individuals in their communities. The projects should ideally apply some knowledge that the students have gained at TajRupt – be it by implementing a small project tackling climate change, or by expressing a different outlook on society. The students will have a total of two weeks to prepare, and two weeks to implement their projects. The winning team of the Social Impact Challenge will be announced in late December and recognized in a special ceremony along with a prize and possibility of securing funding for continuation of the project.


Criteria for Evaluation:

Passion

The projects should align with students’ passions. For example, if the team is interested in art, the two members can choose an art movement and create artwork representing local meaning of the movement.

relevance

The projects should address pertinent issues that are relevant to students’ communities. For example, the students might live in a nearby area where there is a lack of recycle bins. The team can implement a project of installing recycle bins through partnerships with local companies and organizations.

creativity/innovation

The projects should be creative in a sense of adding new value or perspective. For instance, if the students are passionate about computer science and know how to code, they can launch a website through which local residents can anonymously submit their views on most important issues that they face, which can then be aggregated and made public.

NOTE: A number of student teams will decide to work on organizing trainings, workshops, and/or debates in their schools or communities. While those types of projects are acceptable in principle, the students need to think of ways of making such events creative and meaningful. As such, not every team proposal of organizing a training will be approved.  


Timeline:

Screen Shot 2018-11-08 at 7.26.54 AM.png